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Variations of Diablo

Beyond Naked Styles are from Woody's Asylum page, Living of the Land is from Bostic

BNM (Beyond Naked Mage)

What is being a BNM all about you ask? It's about the hardest thing you can imagine. If your a pantywaist, read no further. Well, the ultimate goal is of course to kill Diablo, but there's more to it than that. The basics of BNM's are that you create a brand new Sorcerer and totally UN-equip him. Yeah, that's right, sell that staff of Charged Bolt, you don't have any use for it anymore. From here on, the only thing you can wear has got to be cursed, as a matter of fact, you are REQUIRED to wear cursed stuff. Plain stuff isn't acceptable either, if it ain't cursed you can't use it. Still reading huh? Ok, I'll continue. There is a bit of good news, you can pick up anything you find and haul it back to town and sell it. A BNM's gotta make a living after all and believe me, your gonna burn through the mana like there's no tomorrow, so sell everything you can.

BNR (Beyond Naked Rogue)

Beyond Naked Rogues are just BNM's in drag. All of the rules that apply to Beyond Naked Mages apply to BNR's. The only exception is that Beyond Naked Rogues are allowed to use whatever Bow they choose. This reason behind this is that while a BNM is saddled with cursed gear, he still has his most potent weapon...his magic. With that in mind, a Rogues main attack is the bow and therefore a magic bow is acceptable. I'd say that Windforce (or any bow with knockback) is possibly the most coveted of all bows, considering the low AC...

BNW (Beyond Naked Warrior)

Beyond Naked Warriors are just BNM's on steroids. All of the rules that apply to Beyond Naked Mages apply to BNW's. The only exception is that Beyond Naked Warriors are allowed to use whatever weapon they choose. This reason behind this is that while a BNM is saddled with cursed gear, he still has his most potent weapon...his magic. With that in mind, a Warriors main attack is the mano-a-mano and therefore a magic weapon is acceptable. I'd say that 'of Blood' weapons or weapons with knockback are possibly the most desired of all weapons, considering the low AC...


1. Equiping your BNM: The only items that a BNM are allowed to wear or use are cursed ones. That's it, no exceptions. An item that can be worn include armor (body, shield and head) and jewelry (rings and necklaces) while used items include weapons of any sort. As a matter of fact, you are REQUIRED to wear/use any and all cursed items that you find. If you are so (un)lucky to have more than one item of a particular nature (ie 2 cursed swords), then you must use the one that penalizes you the MOST. Excess cursed item must be stored and passed along to other BNM's when encountered. With that in mind, receiving cursed items from other players is acceptable as long as they are legit (see cheating below).

1a. The Good, the Bad and the Ugly: Some items combine the Good and the a Masters sword of the Pit. BNM's may NOT use such an item because even though it is cursed (the Pit), it is also blessed (Masters). Therefore, a BNM may only use items that can be called the Ugly, meaning it has a cursed prefix, suffix or both.

1b. Spell Staves: Staves that are cursed, yet have the ability to cast a spell are usable by BNM's, but you have to "bleed" them dry. What that means is casting spells from a staff is NOT allowed, but you can permanently remove a staves ability to hold charges. Here's how: First, clear a room. Then, facing a wall, keep casting spells from the staff until it runs out of charges. Then use the Sorcerer's recharge skill to recharge the staff. Keep repeating this process (drain and charge) and eventually the staff will have zero of zero charges. Actually, the number of charges will disappear from the description altogether. Then, what your left with is something like a "Hyena's staff of Charged Bolt" that zaps you for -22 mana, but can't cast spells.

1c. 'Of Corruption' items: Items that have the 'of Corruption' suffix are the most prized of all cursed items a BNM can hope for and have special rules that pertain to them. First, an 'of Corruption' item MUST be found. A BNM cannot except one as a gift. Second, a BNM is not requred to wear their 'of Corruption' items, but they MUST keep them in inventory. A BNM cannot give one away. Last, after every fifth level of experience, a BNM that has one or more 'of Corruption, items must undergo a "Streak". When "streaking", a BNM goes to the center of town and drops ALL of his equipment (pots and scrolls included) and only equips himself with his 'of Corruption' items. He then proceeds to the church and "streaks" through the dungeon, looking for the stairs to the next level. He continues to go deeper and deeper until he is killed in the dungeon. He must then re-start in town, pick up his belongings and retrieve his 'of Corruption' item from the dungeon. If he is successful in retrieving it, he becomes a "Streaker". A Streaker is the most honored of positions in the Nude Nation and killing diablo is the only accomplishment that is held in higher esteem. There is no penalty if the 'of Corruption' item is not retrieved.

1d. Storage Characters: BNM's may use storage characters to carry excess cursed items without penalty. This is to ensure that our oh so coveted exta cursed gear is available to newbie BNM's. I don't think that this is cheating in any way, so feel free to make as many as you need. One thing that should be avoided though is 'hoarding' cursed items. The whole purpose of allowing storage characters isn't to help people start 'collections,' it's to store overflow items until we find some BNM that can use them.

2. Inventory usage: The inventory of a BNM can only be filled with the following:

3. Griz, Peppin and Adria: A BNM may purchase potions, books and scrolls from Peppin and/or Adria and you can sell items you find in the dungeon to Griz. Griz won't repair cursed gear however, so try to take care of your stuff.

Allowable Magic Items:


Bent: -50 to -75 damage
Brass: -1 to -5 to hit
Clumsy: -50% to -75% to hit, -1 to -5 dam.
Dull: -20% to -40% damage
Frogs: -1 to -10 mana
Hyena's: -11 to -25 mana
Rusted: -25% to -50% armor
Tin: -6 to -10 to hit
Useless: -80% damage
Vulnerable: -51% to -100% armor
Weak: -30% damage


of Atrophy: -1 to -5 dexterity
of Brittleness: -26% to -75% durability
of Corruption: lose all mana
of Disease: -1 to -5 vitality
of Dyslexia: -1 to -5 magic
of the Fool: -1 to -10 magic
of Illness: -6 to -10 vitality
of the Jackal: -1 to -10 hit points
of the Pit: -1 to -5 all attributes
of Trouble: -6 to -10 all attributes
of Paralysis: -6 to -10 dexterity
of the Vulture: -11 to -25 hit points
of Weakness: -1 to -5 strength
of the Dark: -4 squares light
of the Night: -2 squares light
of Light: +2 squares light radius
of Radiance: +4 squares light radius

Note: Items that either reduce or increase a characters light radius are usable by BNM's because increasing a BNM's light radius attracts more monsters and decreasing it hinders the BNM's visibility. That's our interpretation anyways.

LOL (Live Off the Land) Rules

In the past, there have been various subclasses created to provide more challenging games. While they have succeeded in this, they tend to often lose some of the flavor of Diablo. This represents our best effort to preserve the flavor of character devolopment while proving a more challenging game. Our goals are:

Increase the challenge and risk of the game from mormal Diablo

Increase the value of the drops you find

Create a group of continuing characters

Also try to get the Church and Cats in play more as they are in many ways the best two levels in the game (bosses have abilities, etc)

To achieve this we are creating a group of characters to play by a common set of rules. This band uses the tag (LOL) which stands for Live Off the Land The rules are simple:

No Gold

No buying any items from Gris, Wirt, Adria, or Pepin

No repairs/recharge at Griswald/Adria

No ID's from Cain

No restart after Death

co-op you have to be rescued (i.e. res'd)

solo you have to Start New game and use your equip remaining in your inventory (can't recover items on ground in town) if you have any, and continue the search again.

You may only adventure or trade with other characters who LOL

Also no repairs or recharges from non LOL characters.

Its should be noted that the economics of trading is somewhat different from normal diablo, even potions have value and of the ages is a good suffix.

While you can see the similarities to Ironman, there are some major differences.

You keep characters from game to game.

You may retsart new games and clear whatever areas you wish

You may heal at Pepin, after all it is free (however most LOLs choose not to do this)

--- Considerations for Lag: If you lag out while dead before you can be res'd. You may rejoin the game but may take no action until another character throws away a scroll to represnt the res that would have been used if you didnt lag out. If another character does this you may pick up objects and play in the game again. Also if you lag out, you are allowed to buy a TP scroll to replace one that was used to get you back?

"LOL Rules" written by Bostic