Wrath of Hell Info
(these changes are for version 0.55 only)
Summary: Wrath of Hell features, increased hit points for most monsters, new monsters or old monsters with a new twist, more costly spellcasting, more available spells, new base items(higher requirements for most items), new unique items (some of the old uniques are still available), higher character statistics, 15k gold per inventory slot (this causes a gold bug when selling to Adria and Griswold, they will sometimes overpay you), removal of the three mana raping shrines and many new prefixes/suffixes (all cursed modifiers are out of the game).
Characters Stats (Starting/Maximum) | ||||
Character | Str | Mag | Dex | Vit |
Knight | 55/250 | 0/50 | 15/85 | 30/175 |
Archer | 30/85 | 20/105 | 25/250 | 15/115 |
Wizard | 15/65 | 45/250 | 25/155 | 5/40 |
I may change some other attributes in version 0.60 (swing, hit recovery, etc).
Spells
Most spells have increased mana requirements and there are a few new learnable spells: Identify, Infravision, Meteor Bolt (3 firebolts), Escape, Nova (35 mana min. 70,000 gp), Incarnation (res and 2 heal other), Thunder (3 lightning bolts), Apocalypse (125 mana min, 100,000 gp), Etherealize (temporary invulnerability from physical attack, 100 mana min, 50,000 gp), Flame Wave (3 flame waves in one now), Inferno (3 infernos), DivineBlast (3 holy bolts at once), maybe a new more powerful Charged Bolt and maybe a new Lightning Ball. Teleport now cost a minimum of 75 mana to cast. Chain Lightning and Fireball now cost a minimum of 30 mana to cast. Most spells require maximum spell level to reach minimum casting cost.
Shrines
Removed the three mana rapist shrines: Fascinating, Ornate and Sacred.
Items
New requirements and abilities on some old items: Staves and 2 handed swords have an AC
rating.
I will implement some higher requirements if i can resolve the 127 maximum.
New Base Items | ||||
New Item | Attribute | Str | Dex | Other |
BattleShield | 20-30AC | 127 | 90 | |
BattleHelm | 18-29AC | 107 | 90 | |
BattleCrown | 14-23AC | 80 | 40vit | |
BattlePlate | 85-99AC | 127 | 127 | |
War Axe | 25-50 Damage | 127 | 90 | |
Battle Sword | 18-36 Damage | 127 | 90 | one hand |
BattleWarBow | 10-30 Damage | 97 | 127 | |
Cossbow | 6-14 Damage | 30 | 127 | |
BattleStaff | 15-30 Damage 15-25AC |
50 | 50 | 90mag |
Prefixes/Suffixes
All cursed modifiers have been removed. Some existing prefixes and suffixes have been modified. Resistance items (for: fire, lightning and magic have been increased to 75%), but not the to all resistance items, although Emerald is now available on jewelry. Two new suffixes for each: +str, +dex, +mag, + vit and + to all
Prefix | Suffix |
||
Lunar | +% to hit | Berserk | + damage done |
Astral | Shadow | - damage taken | |
Armored | + AC | Defense | + AC |
Mortal | +% damage | Parrying | |
Lethal | Avoidance | ||
Elite | +% to hit & damage | Sight | infravision |
Divine | +% AC | Chance | + to all 1-40 |
Lich's | +mana | Everyone | no str req |
Mage's | mayhem | steals 12.5% life | |
Wyrm's | divinity | add spell levels | |
Hydra's | life shield | AC added to life | |
mana AC | 10% mana added to AC |
Monsters: I will probably change some of the speeds (walking, hitting, hit recovery and swing) in version 0.60
Monsters and Bosses | ||||||
Picture | Name | Found | HP/AC/to hit | Special | Boss | Found |
Apprentice | 4 | 7-12/10/20 | Jafar | 4 | ||
Undead Priest | 10-12 | 70-100/40/95 | barrel | ShadowPriest | 11 | |
Bone Demon | 6-8 | 140/55/70 | Wrathskull the Dead | 7 | ||
Litch Demon | 13-14 | 200-220/85/115 | lightning | Wightwing | 13 | |
Undead Balrog | 13-15 | 250/90/120 | barrel | Mephisto | 13 | |
The Butcher | 2 | |||||
Dicer | 7-9 | 9 | ||||
Ogre | 12-14 | 13 | ||||
Goblin Lord | 6-8 | 7 | ||||
Hobgoblin | 12-14 | 12 | ||||
Flame Lord | 12-14 | |||||
The animation in the game is a bit messed up.. but it's different | ||||||
Creeper | 6-8 | 7 | ||||
Reality Weaver | 14-15 | 14 | ||||
Leoric | 3 | |||||
Bonez | 13-15 | 15 | ||||
Skeleton Knights | 14-15 | 14 | ||||
Goat Lord | 7-9 | 140-180/70/90 | Scythe the Reaper | 9 | ||
Grim Reaper | 16 | 250/140/130 | 111-117 damage | The Lord of Hatred & The Lord of Destruction | 16 | |
Drakul | 14-15 | |||||
Success!!! Thanks to Dr. Zeds advise, thse guys are now working. for version 0.55 | ||||||
Evul Mage | 13-14 | 13 | ||||